Rockstar Advanced Game Engine

(Redirected from RAGE)
Rockstar Advanced Game Engine logo.
  1. Aug 22, 2020 Rockstar advanced game engine is a game engine that was created by the team of Rockstar games. It is a video game publishing company based in the USA, New York City. Dan Houser, Sam Houser, Terry Donovan, Gary Foreman, and Jamie King were the company’s co-founders, and they established it in 1998.
  2. Rockstar Advanced Game Engine (RAGE) is a game engine developed by the RAGE Technology Group at the video game developer Rockstar San Diego with contributions by other Rockstar studios. Rockstar developed the engine to facilitate game development on Microsoft Windows, along with the PlayStation 3, Wii, and Xbox 360 consoles.
  3. Rockstar Advanced Game Engine (RAGE), it's a game engine created by a small team called 'RAGE Technology Group', at the video game developer Rockstar San Diego, with contributions by Rockstar North. Rockstar developed the engine to facilitate game development on the PC and on PlayStation 3, Wii, Xbox 360 consoles. RAGE evolved from the Angel Game Engine, developed by Rockstar San Diego for use.

RAGE, short of Rockstar Advanced Game Engine, is a game engine created by a small team called the 'RAGE Technology Group' at the video game developer Rockstar San Diego with contributions by other Rockstar studios. Besides the physics library, which is made by a third party developers, the team develops and supports the engine libraries and tools for graphics, animation, networking, AI, character behaviors, core systems and other technologies that are used across Rockstar for Xbox 360, PlayStation 3 and PC titles.[1] It has been used to create Rockstar Games Presents Table Tennis and Grand Theft Auto IV.[2][3]

Engine

Rockstar Advanced Game Engine Source Code

Games that employ RAGE includes[1]:

🎮Welcome Guys 🔥Unreal Engine Vs Rockstar Advanced Game Engine Comparison🎮The Technical Gamer Presents Unreal Engine. As deepening internal divisions threaten to tear the gang apart, Arthur must make a choice between his own ideals and loyalty to the gang who raised him. Rockstar Games Launcher. Red Dead Redemption 2 Companion App. GTA Online Shark Cards. Red Dead Online Gold Bars.

  • Rockstar Games presents Table Tennis (2006)
  • Grand Theft Auto IV (2008)
  • Midnight Club: Los Angeles (2008)
  • Red Dead Redemption (2010)
  • Max Payne 3 (2012)
  • Grand Theft Auto V (2013)

See also

  • RenderWare, preceding game engine standard in most third generation GTA games.
  • Euphoria, a motion and physics engine incorporated into RAGE.
  • Bullet, a physics library incorporated into RAGE.

References

  1. 1.01.1Careers at RAGE Technology Group
  2. RAGE Graphics Engine Confirmed June 15, 2006
  3. Rockstar Games announces Grand Theft Auto IV May 9, 2006

External links

Wikipedia has an article on:


Retrieved from ‘https://www.grandtheftwiki.com/index.php?title=Rockstar_Advanced_Game_Engine&oldid=383086’

The Rockstar Advanced Game Engine (RAGE) is a proprietary game engine developed by RAGE Technology Group, a division of Rockstar Games’ Rockstar San Diego studio. Since its first game, Rockstar Games Presents Table Tennis in 2006, released for the Xbox 360 and Wii, the engine has been used by Rockstar Games’ internal studios to develop advanced open world games for consoles and computers.

History:

Prior to developing the Rockstar Advanced Game Engine (RAGE), Rockstar Games, and primarily its Rockstar North studio, mostly used Criterion Games’ RenderWare engine to develop games for Microsoft Windows, PlayStation 2 and Xbox, such as the early 3D installments in the Grand Theft Auto franchise. In 2004, Criterion Games was acquired by Electronic Arts, which led Rockstar Games to switch from RenderWare, and open RAGE Technology Group as a division of Rockstar San Diego. RAGE Technology Group started developing what would later become RAGE, based on Rockstar San Diego’s previous Angel Game Engine (AGE).The first game to use the engine was Rockstar San Diego’s Rockstar Games Presents Table Tennis, released for Xbox 360 on May 23, 2006 and ported to the Wii more than a year later. Since then, RAGE integrates the third-party middleware components Euphoria and Bullet, as character animation engine and physics engine, respectively.

On seventh generation consoles, PlayStation 3 and Xbox 360, RAGE often saw a disparity in the optimization on the hardware: major titles on PlayStation 3 usually had lower resolution and minor graphic effects, as in Grand Theft Auto IV (720p vs. 640p), in Midnight Club: Los Angeles (1280x720p vs. 960x720p) and in Red Dead Redemption (720p vs. 640p). Despite its problems in optimization equality, in July 2009, Chris Stead of IGN voted RAGE as one of the “10 Best Game Engines of [the 7th] Generation”, saying: “RAGE’s strengths are many. Its ability to handle large streaming worlds, complex A.I. arrangements, weather effects, fast network code and a multitude of gameplay styles will be obvious to anyone who has played GTA IV.”

Since the release of Max Payne 3, the engine supports DirectX 11 and stereoscopic 3D rendering for personal computers. Max Payne 3 also marked the first time in which RAGE was capable of rendering the same 720p resolution on a game, both on PlayStation 3 and Xbox 360. This benefit has been achieved also in Grand Theft Auto V, which renders at a 720p resolution on both consoles.

For the remastered versions of Grand Theft Auto V, RAGE was reworked for the eighth generation of video game consoles, with 1080p resolution support for both the PlayStation 4 and Xbox One. The PC version of the game, released in 2015, showed RAGE supporting 4K resolution and frame rates at 60 frames per second, as well as more powerful draw distances, texture filtering, and improved shadow mapping and tessellation quality.

RAGE would later be further refined with the release of Red Dead Redemption 2 in 2018, supporting physically based rendering, volumetric clouds and fog values, pre-calculated global illumination as well as a Vulkan renderer in the Windows version.

Games using RAGE:

Rockstar Advanced Game Engine Download

YearTitlePlatform(s)Developer(s)
2006Rockstar Games Presents Table TennisXbox 360, WiiRockstar San Diego
2008Grand Theft Auto IVMicrosoft Windows, PlayStation 3, Xbox 360Rockstar North
Midnight Club: Los AngelesPlayStation 3, Xbox 360Rockstar San Diego
2009Grand Theft Auto IV: The Lost and DamnedMicrosoft Windows, PlayStation 3, Xbox 360Rockstar North
Grand Theft Auto: The Ballad of Gay Tony
2010Red Dead RedemptionPlayStation 3, Xbox 360Rockstar San Diego
Red Dead Redemption: Undead Nightmare
2012Max Payne 3macOS, Microsoft Windows, PlayStation 3, Xbox 360Rockstar Studios
2013Grand Theft Auto VMicrosoft Windows, PlayStation 3, PlayStation 4, PlayStation 5, Xbox 360, Xbox One, Xbox Series X/SRockstar North
2018Red Dead Redemption 2Microsoft Windows, PlayStation 4, Stadia, Xbox OneRockstar Studios